Meta Quest 2: Which Virtual Reality Headset Is the Best? Which VR Headset Is Best for the Metaverse? If you aren't sure whether the PS VR2 or the Meta Quest 2 is a better pick for you, check out Sony PlayStation VR2 vs. Not many hard details have been released, but we'll find out more this fall. Meta has also teased the Meta Quest 3, which is a $500 standalone headset with better specs than the Meta Quest 2. It's really expensive, though, and whether or not developers support it is a big question mark. It seems technically impressive, with at least iPad Pro-level hardware and features like eye-tracking and iris-scanning. Apple just announced the Vision Pro, a $3,500 AR/VR headset scheduled to come out early next year. There are two more major headsets to look forward to further down the line. They also support PC-tethered VR with an optional cable. They lack a dedicated gaming PC's processing power on their own, but their high-end mobile processors (especially the Quest Pro's Snapdragon XR2+) push detailed, smooth graphics. The Oculus/Meta Quest 2 and Quest Pro both use similar outward-facing cameras to the now-discontinued Oculus Rift S to provide 6DOF motion tracking, and similar 6DOF motion controls. Standalone headsets offer the greatest physical freedom by completely removing the cables and not requiring an external device to handle processing. The least expensive tethered options are currently around $400, and that's before you address the processing issue the HP Reverb G2, Valve Index, and Vive Pro 2 need powerful PCs to run, while the PS VR requires a PlayStation 4 and the PS VR2 requires a PlayStation 5. Either external sensors or outward-facing cameras provide full 6DOF (six degrees of freedom) movement tracking for both your head and your hands, thanks to motion-sensing controllers. Their cables makes them a bit unwieldy, but putting all of the video processing in a box that you don't need to directly strap to your face means your VR experience can be a lot more complex. Tethered headsets, such as the HTC Vive Pro 2, PlayStation VR, and Valve Index are physically connected to PCs (or in the case of the PS VR and PS VR 2, a PlayStation 4 or PlayStation 5). Modern VR headsets now fit under one of two categories: tethered or standalone. Best Hosted Endpoint Protection and Security Software. House also confirmed the existence of a version of EA's Star Wars Battlefront for PlayStation VR.įor more on PlayStation VR, read Polygon's feature on the making of Sony's venture in virtual reality for its current home console. Sony expects 50 games to be available for PlayStation VR between the platform's launch in October and the end of 2016. House said that more than 230 developers are currently making content for PlayStation VR, including more than 160 software titles. The box comes with the PlayStation VR headset, the processor unit, a connection cable for the headset, an HDMI cable, a USB cable, stereo headphones, an AC adapter and a power cord. The camera is required it follows the LEDs on the outside of the headset, as well as Move wands and DualShock 4 controllers, to provide positional tracking. The package will not include PlayStation Move controllers or the PlayStation Camera. House's presentation offered a look at the contents of the PlayStation VR box. This is only visible in the story editor. The headset weighs about 610 grams (1.34 pounds), while the processing box weighs 12.875 ounches.Įditor markup for PlayStation VR hardware (GDC 2016 images). Its required processor unit is a small square box that looks like a PS4, and measures 5.63 inches wide by 1.42 inches high by 5.63 inches deep. With the PlayStation VR's headband at its shortest, the headset's approximate dimensions are 7.36 inches wide by 7.28 inches high by 10.91 inches long. Sony provided some additional technical specifications in a press release. The VR headset will support a field of view of approximately 100 degrees, feature 360-degree tracking and offer latency of less than 18 ms. PlayStation VR will ship with a 5.7-inch OLED screen at 1920 x 1080 resolution - 960 x 1080 per eye - that supports refresh rates of 120 Hz and 90 Hz. In Japan, the PS4 headset will cost 44,980 yen.Īndrew House, president and CEO of Sony Computer Entertainment, showed the final retail version of the PlayStation VR headset, and confirmed the platform's hardware specifications. In Europe and the U.K., PlayStation VR will cost €399 and £349, respectively. The platform formerly known as Project Morpheus will sell for less than some other VR headsets launching this year, namely the $599 Oculus Rift and the $799 HTC Vive. PlayStation VR, Sony's virtual reality headset for the PlayStation 4, will launch worldwide this October for $399, the company announced at a special event at this week's Game Developers Conference.
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